Section 1:

Voting and supreme council

1. The articles of confederation are the governing document of Canterbur and its territories. This document states how the government will run, the economy works and the judicial system of Canterbury as outlined. Canterbury is ruled by a king and has full ownership. Lords serve as Governors and administrators to each town they represent. However the king is the supreme ruler and his word is law and shall be enforced by his lords to the best of their abilities.

2. Each lord has full control of their townships. Their word is law below the king, and their township will be ruled by them alone. Only the king can oppose a lord's decision.

3. Each lord has one equal vote in the supreme council. Only a decision that affects the kingdom as a whole must be voted on by the council. The king and lords both have the power to introduce legislation (rules and changes) into the council for a vote. In order for a vote to be called, 1/2 of the lords must be present in addition to the king. In the event of a tie, the king is the tie breaking vote. The king has the right to veto any bill that is passed. If the king does veto any bill, then the council must revote to overturn the veto with a 3/4 majority. This must be done during the same session of council. The king may not vote in a veto vote. The king also has the right to call the council to secession and dismiss secession.

4. When the council is called to succession, roll call must be issued before any further action is taken in order to ensure that the king and 1/2 of the council is present. If either of these conditions is not met, then the succession is immediately dismissed till both conditions are met. After role call, any lord that is declared absent is permitted into council or will be allowed to vote under any exception. Once role call is issued, matters will be brought up one at a time. The matter at hand must be first debated. Anyone can speak at this time, including citizens. The debate will continue for as long as necessary or until the king order's a stop to debate. Once debate is over, voting will begin. The vote is public. The lords must wait till addressed by the king, in which at that time they will vote by saying either yes or no. Once all voting is conducted, the king will announce the results and voting will be closed. Once voting begins, at no time can it stop.

5. In townships, a lord can hold a town hall vote for matters that affect that township only. In this vote, any citizen of that township has the right to vote. In order to pass, the bill must pass with a 51% majority. In township votes, the lord has veto power. However, once vetoed, the bill is declared dead and no other action may take place. The township vote, although recommended, is not required as the lord has full authority over his territory.

6. In the event of an unpopular Lord or a change of the server, a petition must first be created and signed by 1/2 of all whitelisted players stating the desired change and reason for the change. After the petition is verified and authroised, the King will hold a 24 hour vote so all whitelisted members can cast their vote with the king over via Private message. In order for the vote to pass, a majority of 3/4th of all whitelisted members must aprove the measure within the 24 hour voting period. If the measure is not passed, then the process must be done again. If too few members cast their vote, another vote will be held over the same measure automaticaly. If the measure does not pass after a second round of voting, the a new petition mus be created and the process is restarted.

Section 2:

Judicial system

1. The articles of confederation are the guideline for the judicial system in terms of trial and punishment. Unless a punishment is mandated by law, punishment will be at the discretion of the king and his lords.

2. Crimes that occur in townships will be dealt with the lord in charge of the township unless it is a more serious crime, which at the request of the lord, can be sent to the Canterbury high court unless the crime happened in land outside any township, in which case the crime is declared un-prosecutable by the lord. The king is the only one who has authority to prosecute criminals in land outside townships. The high court is presided by the king, the lord who represents the township where the crime was committed and at least one other lord.

3. In order for the trial to start, roll call must be issued. Once roll call is issued, any absent lords may not enter the court for any reason. After roll call, the prosecution may begin their case. At that time, witnesses may be called to give their story. Once the prosecution rests, the defense may begin. At that time, defense witnesses may be called to give their story. Once the defense rests, a vote will be declared. Once the name of a lord has been called, they must respond with a guilty or not guilty. Once the lords give their votes, the king will give his. In the event of a not guilty verdict, the accused will be immediately set free. If guilty, punishment will be decided by the king.

4. If a citizen is accused of a crime, a lord will immediately begin investigation. The accused is innocent until proven guilty. However, they will be put on Prisoner status till either a lord feels that the accusation is false or the end of a trial. During Prisoner status, the accused will not be paid or have any permission.

5. If the accused is found guilty and wishes to appeal, they may request one from the king, however it's up to the king if he wishes to allow the appeal.

Section 3:

Economy and treasury

1. In the server, there is a fully functioning economy. You will be allowed to sell unneeded items to the server in addition to buying, selling and trading to your fellow citizens. This can only be done in any city marketplace only. Doing so outside a market place is forbidden.

2. Lords will pay you every Friday an amount of his choosing for your loyalty and hard work.

3. Money can be used for transport, supplies and property.

4. At any time, a lord from another city can entice you to join their city using higher pay, favors or other means of profit as long as it does not break any laws or regulations.

5. At any time, property may be bought from a lord as long as there is a sign on it that says "for sale". If the property is owned by another citizen, the sign should say "for sale by (player name)", at which time, 10% of the sales price must be surrendered to the lord of the township the plot of land is in to allow the proper permission, otherwise the transaction is void. Once bought, the owner must follow local regulations in regards to construction of any structure. Failure to comply will result if forfeiture of property and immediate destruction of structure and surplus materials will be sold.

6. Any land outside a township may be incorporated by the township as long as it's approved by the supreme council.

7. Anything in regards to the economy is regarded as a kingdom wide issue and must be voted on by the supreme council. Anything involving property inside a township is a township issue and will be decided by the lord.

Section 4:

Lords and war.

1. Lords are given their title by the king. They answer solely to the king and the citizens of their township. Lords are charged with the upkeep of townships and the care of the citizens in their townships. Therefore, they must follow rules and regulations that no citizen will follow. This also means that any punishments imposed upon them will be very harsh if they do break any law. Corruption and abuse is not tolerated at all. The king holds all lords to a high standard.

2. At any time, lords my declare war amongst each other for any reason without the king's approval. However, war must be formally declared with the opponent lord and the king. If this is not done, then the war is illegal and the lord who was involved will be punished. Once war is declared, both sides may attack each other’s citizens, unprotected territory and boxes or anything owned by the opposing side as long as it's unprotected. Attacking protected property is an attack on the kingdom itself and will be treated as such.

3. At any time, either side can surrender or make a peace treaty. The king can also order that the war end for any reason, but a valid reason must be presented before the supreme council and voted on.

4. During wars, lords are still expected to do their duty to the kingdom. Any neglect by the warring lords is considered treason and will be treated as such.

5. Secret alliances may be created and broken.

6. Any trade pacts made between lords must be honored unless the king orders otherwise.

Section 5:

The king

1. The king at any time can declare martial law, here by overriding any laws as he so chooses, but only in extreme circumstances or moments of an emergency.

2. In regards to server health, the king has the only say.

3. The king appoints lords.

4. The king has veto power in all townships as well as in the supreme council.

5. Not obeying the king is a crime.

So say we the people, welcome to our server